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'use strict'; var slice = Array.prototype.slice; // Apply site-level data mw.config.set( require( './config.json' ) ); // Load other files in the package require( './log.js' ); require( './errorLogger.js' ); /** * Object constructor for messages. * * Similar to the Message class in MediaWiki PHP. * * @example * * var obj, str; * mw.messages.set( { * 'hello': 'Hello world', * 'hello-user': 'Hello, $1!', * 'welcome-user': 'Welcome back to $2, $1! Last visit by $1: $3', * 'so-unusual': 'You will find: $1' * } ); * * obj = mw.message( 'hello' ); * mw.log( obj.text() ); * // Hello world * * obj = mw.message( 'hello-user', 'John Doe' ); * mw.log( obj.text() ); * // Hello, John Doe! * * obj = mw.message( 'welcome-user', 'John Doe', 'Wikipedia', '2 hours ago' ); * mw.log( obj.text() ); * // Welcome back to Wikipedia, John Doe! Last visit by John Doe: 2 hours ago * * // Using mw.msg shortcut, always in "text' format. * str = mw.msg( 'hello-user', 'John Doe' ); * mw.log( str ); * // Hello, John Doe! * * // Different formats * obj = mw.message( 'so-unusual', 'Time "after" <time>' ); * * mw.log( obj.text() ); * // You will find: Time "after" <time> * * mw.log( obj.escaped() ); * // You will find: Time "after" <time> * * @class mw.Message * * @constructor * @param {mw.Map} map Message store * @param {string} key * @param {Array} [parameters] */ function Message( map, key, parameters ) { this.map = map; this.key = key; this.parameters = parameters || []; } Message.prototype = { /** * Get parsed contents of the message. * * The default parser does simple $N replacements and nothing else. * This may be overridden to provide a more complex message parser. * The primary override is in the mediawiki.jqueryMsg module. * * This function will not be called for nonexistent messages. * * @private For internal use by mediawiki.jqueryMsg only * @param {string} format * @return {string} Parsed message */ parser: function ( format ) { var text = this.map.get( this.key ); if ( mw.config.get( 'wgUserLanguage' ) === 'qqx' && text === '(' + this.key + ')' ) { text = '(' + this.key + '$*)'; } text = mw.format.apply( null, [ text ].concat( this.parameters ) ); if ( format === 'parse' ) { // We don't know how to parse anything, so escape it all text = mw.html.escape( text ); } return text; }, /** * Add (does not replace) parameters for `$N` placeholder values. * * @param {Array} parameters * @return {mw.Message} * @chainable */ params: function ( parameters ) { // Optimization: push all parameter arguments at once. Can't use spread operator // `this.parameters.push( ...parameters );` yet, but apply() does the same thing. Array.prototype.push.apply( this.parameters, parameters ); return this; }, /** * Convert message object to a string using the "text"-format . * * This exists for implicit string type casting only. * Do not call this directly. Use mw.Message#text() instead, one of the * other format methods. * * @private * @param {string} [format="text"] Internal parameter. Uses "text" if called * implicitly through string casting. * @return {string} Message in the given format, or `⧼key⧽` if the key * does not exist. */ toString: function ( format ) { if ( !this.exists() ) { // Use ⧼key⧽ as text if key does not exist // Err on the side of safety, ensure that the output // is always html safe in the event the message key is // missing, since in that case its highly likely the // message key is user-controlled. // '⧼' is used instead of '<' to side-step any // double-escaping issues. // (Keep synchronised with Message::toString() in PHP.) return '⧼' + mw.html.escape( this.key ) + '⧽'; } if ( !format ) { format = 'text'; } if ( format === 'plain' || format === 'text' || format === 'parse' ) { return this.parser( format ); } // Format: 'escaped' (including for any invalid format, default to safe escape) return mw.html.escape( this.parser( 'escaped' ) ); }, /** * Parse message as wikitext and return HTML. * * If jqueryMsg is loaded, this transforms text and parses a subset of supported wikitext * into HTML. Without jqueryMsg, it is equivalent to #escaped. * * @return {string} String form of parsed message */ parse: function () { return this.toString( 'parse' ); }, /** * Return message plainly. * * This substitutes parameters, but otherwise does not transform the * message content. * * @return {string} String form of plain message */ plain: function () { return this.toString( 'plain' ); }, /** * Format message with text transformations applied. * * If jqueryMsg is loaded, `{{`-transformation is done for supported * magic words such as `{{plural:}}`, `{{gender:}}`, and `{{int:}}`. * Without jqueryMsg, it is equivalent to #plain. * * @return {string} String form of text message */ text: function () { return this.toString( 'text' ); }, /** * Format message and return as escaped text in HTML. * * This is equivalent to the #text format, which is then HTML-escaped. * * @return {string} String form of html escaped message */ escaped: function () { return this.toString( 'escaped' ); }, /** * Check if a message exists * * @see mw.Map#exists * @return {boolean} */ exists: function () { return this.map.exists( this.key ); } }; /** * @class mw * @singleton */ /** * Empty object for third-party libraries, for cases where you don't * want to add a new global, or the global is bad and needs containment * or wrapping. * * @property {Object} */ mw.libs = {}; // OOUI widgets specific to MediaWiki mw.widgets = {}; /** * @inheritdoc mw.inspect#runReports * @method */ mw.inspect = function () { var args = arguments; // Lazy-load mw.loader.using( 'mediawiki.inspect', function () { mw.inspect.runReports.apply( mw.inspect, args ); } ); }; /** * Replace `$*` with a list of parameters for `uselang=qqx` support. * * @private * @since 1.33 * @param {string} formatString Format string * @param {Array} parameters Values for $N replacements * @return {string} Transformed format string */ mw.internalDoTransformFormatForQqx = function ( formatString, parameters ) { if ( formatString.indexOf( '$*' ) !== -1 ) { var replacement = ''; if ( parameters.length ) { replacement = ': ' + parameters.map( function ( _, i ) { return '$' + ( i + 1 ); } ).join( ', ' ); } return formatString.replace( '$*', replacement ); } return formatString; }; /** * Encode page titles in a way that matches `wfUrlencode` in PHP. * * @see mw.util#wikiUrlencode * @private * @param {string} str * @return {string} */ mw.internalWikiUrlencode = function ( str ) { return encodeURIComponent( String( str ) ) .replace( /'/g, '%27' ) .replace( /%20/g, '_' ) .replace( /%3B/g, ';' ) .replace( /%40/g, '@' ) .replace( /%24/g, '$' ) .replace( /%2C/g, ',' ) .replace( /%2F/g, '/' ) .replace( /%3A/g, ':' ); }; /** * Format a string. Replace $1, $2 ... $N with positional arguments. * * Used by Message#parser(). * * @since 1.25 * @param {string} formatString Format string * @param {...Mixed} parameters Values for $N replacements * @return {string} Formatted string */ mw.format = function ( formatString ) { var parameters = slice.call( arguments, 1 ); formatString = mw.internalDoTransformFormatForQqx( formatString, parameters ); return formatString.replace( /\$(\d+)/g, function ( str, match ) { var index = parseInt( match, 10 ) - 1; return parameters[ index ] !== undefined ? parameters[ index ] : '$' + match; } ); }; // Expose Message constructor mw.Message = Message; /** * Get a message object. * * Shortcut for `new mw.Message( mw.messages, key, parameters )`. * * @see mw.Message * @param {string} key Key of message to get * @param {...Mixed} parameters Values for $N replacements * @return {mw.Message} */ mw.message = function ( key ) { var parameters = slice.call( arguments, 1 ); return new Message( mw.messages, key, parameters ); }; /** * Get a message string using the (default) 'text' format. * * Shortcut for `mw.message( key, parameters... ).text()`. * * @see mw.Message * @param {string} key Key of message to get * @param {...Mixed} parameters Values for $N replacements * @return {string} */ mw.msg = function () { // Shortcut must process text transformations by default // if mediawiki.jqueryMsg is loaded. (T46459) return mw.message.apply( mw, arguments ).text(); }; /** * @see mw.notification#notify * @param {HTMLElement|HTMLElement[]|jQuery|mw.Message|string} message * @param {Object} [options] See mw.notification#defaults for the defaults. * @return {jQuery.Promise} */ mw.notify = function ( message, options ) { // Lazy load return mw.loader.using( 'mediawiki.notification', function () { return mw.notification.notify( message, options ); } ); }; var mwLoaderTrack = mw.track; var trackCallbacks = $.Callbacks( 'memory' ); var trackHandlers = []; /** * Track an analytic event. * * This method provides a generic means for MediaWiki JavaScript code to capture state * information for analysis. Each logged event specifies a string topic name that describes * the kind of event that it is. Topic names consist of dot-separated path components, * arranged from most general to most specific. Each path component should have a clear and * well-defined purpose. * * Data handlers are registered via `mw.trackSubscribe`, and receive the full set of * events that match their subscription, including buffered events that fired before the handler * was subscribed. * * @param {string} topic Topic name * @param {Object|number|string} [data] Data describing the event. */ mw.track = function ( topic, data ) { mwLoaderTrack( topic, data ); trackCallbacks.fire( mw.trackQueue ); }; /** * Register a handler for subset of analytic events, specified by topic. * * Handlers will be called once for each tracked event, including for any buffered events that * fired before the handler was subscribed. The callback is passed a `topic` string, and optional * `data` event object. The `this` value for the callback is a plain object with `topic` and * `data` properties set to those same values. * * Example to monitor all topics for debugging: * * mw.trackSubscribe( '', console.log ); * * Example to subscribe to any of `foo.*`, e.g. both `foo.bar` and `foo.quux`: * * mw.trackSubscribe( 'foo.', console.log ); * * @param {string} topic Handle events whose name starts with this string prefix * @param {Function} callback Handler to call for each matching tracked event * @param {string} callback.topic * @param {Object} [callback.data] */ mw.trackSubscribe = function ( topic, callback ) { var seen = 0; function handler( trackQueue ) { for ( ; seen < trackQueue.length; seen++ ) { var event = trackQueue[ seen ]; if ( event.topic.indexOf( topic ) === 0 ) { callback.call( event, event.topic, event.data ); } } } trackHandlers.push( [ handler, callback ] ); trackCallbacks.add( handler ); }; /** * Stop handling events for a particular handler * * @param {Function} callback */ mw.trackUnsubscribe = function ( callback ) { trackHandlers = trackHandlers.filter( function ( fns ) { if ( fns[ 1 ] === callback ) { trackCallbacks.remove( fns[ 0 ] ); // Ensure the tuple is removed to avoid holding on to closures return false; } return true; } ); }; // Fire events from before track() triggered fire() trackCallbacks.fire( mw.trackQueue ); /** * Registry and firing of events. * * MediaWiki has various interface components that are extended, enhanced * or manipulated in some other way by extensions, gadgets and even * in core itself. * * This framework helps streamlining the timing of when these other * code paths fire their plugins (instead of using document-ready, * which can and should be limited to firing only once). * * Features like navigating to other wiki pages, previewing an edit * and editing itself – without a refresh – can then retrigger these * hooks accordingly to ensure everything still works as expected. * * Example usage: * * mw.hook( 'wikipage.content' ).add( fn ).remove( fn ); * mw.hook( 'wikipage.content' ).fire( $content ); * * Handlers can be added and fired for arbitrary event names at any time. The same * event can be fired multiple times. The last run of an event is memorized * (similar to `$(document).ready` and `$.Deferred().done`). * This means if an event is fired, and a handler added afterwards, the added * function will be fired right away with the last given event data. * * Like Deferreds and Promises, the mw.hook object is both detachable and chainable. * Thus allowing flexible use and optimal maintainability and authority control. * You can pass around the `add` and/or `fire` method to another piece of code * without it having to know the event name (or `mw.hook` for that matter). * * var h = mw.hook( 'bar.ready' ); * new mw.Foo( .. ).fetch( { callback: h.fire } ); * * Note: Events are documented with an underscore instead of a dot in the event * name due to jsduck not supporting dots in that position. * * @class mw.hook */ var hooks = Object.create( null ); /** * Create an instance of mw.hook. * * @method hook * @member mw * @param {string} name Name of hook. * @return {mw.hook} */ mw.hook = function ( name ) { return hooks[ name ] || ( hooks[ name ] = ( function () { var memory; var fns = []; function rethrow( e ) { setTimeout( function () { throw e; } ); } return { /** * Register a hook handler * * @param {...Function} handler Function to bind. * @chainable */ add: function () { for ( var i = 0; i < arguments.length; i++ ) { if ( memory ) { try { arguments[ i ].apply( null, memory ); } catch ( e ) { rethrow( e ); } } fns.push( arguments[ i ] ); } return this; }, /** * Unregister a hook handler * * @param {...Function} handler Function to unbind. * @chainable */ remove: function () { for ( var i = 0; i < arguments.length; i++ ) { var j; while ( ( j = fns.indexOf( arguments[ i ] ) ) !== -1 ) { fns.splice( j, 1 ); } } return this; }, /** * Call hook handlers with data. * * @param {...Mixed} data * @return {mw.hook} * @chainable */ fire: function () { for ( var i = 0; i < fns.length; i++ ) { try { fns[ i ].apply( null, arguments ); } catch ( e ) { rethrow( e ); } } memory = slice.call( arguments ); return this; } }; }() ) ); }; /** * HTML construction helper functions * * @example * * var Html, output; * * Html = mw.html; * output = Html.element( 'div', {}, new Html.Raw( * Html.element( 'img', { src: '<' } ) * ) ); * mw.log( output ); // <div><img src="<"/></div> * * @class mw.html * @singleton */ function escapeCallback( s ) { switch ( s ) { case '\'': return '''; case '"': return '"'; case '<': return '<'; case '>': return '>'; case '&': return '&'; } } mw.html = { /** * Escape a string for HTML. * * Converts special characters to HTML entities. * * mw.html.escape( '< > \' & "' ); * // Returns < > ' & " * * @param {string} s The string to escape * @return {string} HTML */ escape: function ( s ) { return s.replace( /['"<>&]/g, escapeCallback ); }, /** * Create an HTML element string, with safe escaping. * * @param {string} name The tag name. * @param {Object} [attrs] An object with members mapping element names to values * @param {string|mw.html.Raw|null} [contents=null] The contents of the element. * * - string: Text to be escaped. * - null: The element is treated as void with short closing form, e.g. `<br/>`. * - this.Raw: The raw value is directly included. * @return {string} HTML */ element: function ( name, attrs, contents ) { var s = '<' + name; if ( attrs ) { for ( var attrName in attrs ) { var v = attrs[ attrName ]; // Convert name=true, to name=name if ( v === true ) { v = attrName; // Skip name=false } else if ( v === false ) { continue; } s += ' ' + attrName + '="' + this.escape( String( v ) ) + '"'; } } if ( contents === undefined || contents === null ) { // Self close tag s += '/>'; return s; } // Regular open tag s += '>'; if ( typeof contents === 'string' ) { // Escaped s += this.escape( contents ); } else if ( typeof contents === 'number' || typeof contents === 'boolean' ) { // Convert to string s += String( contents ); } else if ( contents instanceof this.Raw ) { // Raw HTML inclusion s += contents.value; } else { throw new Error( 'Invalid content type' ); } s += '</' + name + '>'; return s; }, /** * Wrapper object for raw HTML passed to mw.html.element(). * * @class mw.html.Raw * @constructor * @param {string} value */ Raw: function ( value ) { this.value = value; } }; /** * Schedule a function to run once the page is ready (DOM loaded). * * @since 1.5.8 * @member global * @param {Function} fn */ window.addOnloadHook = function ( fn ) { $( function () { fn(); } ); }; var loadedScripts = {}; /** * @since 1.12.2 * @method importScriptURI * @member global * @param {string} url * @return {HTMLElement|null} Script tag, or null if it was already imported before */ window.importScriptURI = function ( url ) { if ( loadedScripts[ url ] ) { return null; } loadedScripts[ url ] = true; return mw.loader.addScriptTag( url ); }; /** * Import a local JS content page, for use by user scripts and site-wide scripts. * * Note that if the same title is imported multiple times, it will only * be loaded and executed once. * * @since 1.12.2 * @member global * @param {string} title * @return {HTMLElement|null} Script tag, or null if it was already imported before */ window.importScript = function ( title ) { return window.importScriptURI( mw.config.get( 'wgScript' ) + '?title=' + mw.internalWikiUrlencode( title ) + '&action=raw&ctype=text/javascript' ); }; /** * Import a local CSS content page, for use by user scripts and site-wide scripts. * * @since 1.12.2 * @member global * @param {string} title * @return {HTMLElement} Link tag */ window.importStylesheet = function ( title ) { return mw.loader.addLinkTag( mw.config.get( 'wgScript' ) + '?title=' + mw.internalWikiUrlencode( title ) + '&action=raw&ctype=text/css' ); }; /** * @since 1.12.2 * @member global * @param {string} url * @param {string} media * @return {HTMLElement} Link tag */ window.importStylesheetURI = function ( url, media ) { return mw.loader.addLinkTag( url, media ); }; /** * Get the names of all registered ResourceLoader modules. * * @member mw.loader * @return {string[]} */ mw.loader.getModuleNames = function () { return Object.keys( mw.loader.moduleRegistry ); }; /** * Execute a function after one or more modules are ready. * * Use this method if you need to dynamically control which modules are loaded * and/or when they loaded (instead of declaring them as dependencies directly * on your module.) * * This uses the same loader as for regular module dependencies. This means * ResourceLoader will not re-download or re-execute a module for the second * time if something else already needed it. And the same browser HTTP cache, * and localStorage are checked before considering to fetch from the network. * And any on-going requests from other dependencies or using() calls are also * automatically re-used. * * Example of inline dependency on OOjs: * * mw.loader.using( 'oojs', function () { * OO.compare( [ 1 ], [ 1 ] ); * } ); * * Example of inline dependency obtained via `require()`: * * mw.loader.using( [ 'mediawiki.util' ], function ( require ) { * var util = require( 'mediawiki.util' ); * } ); * * Since MediaWiki 1.23 this returns a promise. * * Since MediaWiki 1.28 the promise is resolved with a `require` function. * * @member mw.loader * @param {string|Array} dependencies Module name or array of modules names the * callback depends on to be ready before executing * @param {Function} [ready] Callback to execute when all dependencies are ready * @param {Function} [error] Callback to execute if one or more dependencies failed * @return {jQuery.Promise} With a `require` function */ mw.loader.using = function ( dependencies, ready, error ) { var deferred = $.Deferred(); // Allow calling with a single dependency as a string if ( !Array.isArray( dependencies ) ) { dependencies = [ dependencies ]; } if ( ready ) { deferred.done( ready ); } if ( error ) { deferred.fail( error ); } try { // Resolve entire dependency map dependencies = mw.loader.resolve( dependencies ); } catch ( e ) { return deferred.reject( e ).promise(); } mw.loader.enqueue( dependencies, function () { deferred.resolve( mw.loader.require ); }, deferred.reject ); return deferred.promise(); }; /** * Load a script by URL. * * Example: * * mw.loader.getScript( * 'https://example.org/x-1.0.0.js' * ) * .then( function () { * // Script succeeded. You can use X now. * }, function ( e ) { * // Script failed. X is not avaiable * mw.log.error( e.message ); // => "Failed to load script" * } ); * } ); * * @member mw.loader * @param {string} url Script URL * @return {jQuery.Promise} Resolved when the script is loaded */ mw.loader.getScript = function ( url ) { return $.ajax( url, { dataType: 'script', cache: true } ) .catch( function () { throw new Error( 'Failed to load script' ); } ); }; // Skeleton user object, extended by the 'mediawiki.user' module. /** * @class mw.user * @singleton */ mw.user = { /** * @property {mw.Map} */ options: new mw.Map(), /** * @property {mw.Map} */ tokens: new mw.Map() }; mw.user.options.set( require( './user.json' ) ); // Process callbacks for modern browsers (Grade A) that require modules. var queue = window.RLQ; // Replace temporary RLQ implementation from startup.js with the // final implementation that also processes callbacks that can // require modules. It must also support late arrivals of // plain callbacks. (T208093) window.RLQ = { push: function ( entry ) { if ( typeof entry === 'function' ) { entry(); } else { mw.loader.using( entry[ 0 ], entry[ 1 ] ); } } }; while ( queue[ 0 ] ) { window.RLQ.push( queue.shift() ); } /** * Replace document.write/writeln with basic html parsing that appends * to the `<body>` to avoid blanking pages. Added JavaScript will not run. * * @ignore * @deprecated since 1.26 */ [ 'write', 'writeln' ].forEach( function ( func ) { mw.log.deprecate( document, func, function () { $( document.body ).append( $.parseHTML( slice.call( arguments ).join( '' ) ) ); }, 'Use jQuery or mw.loader.load instead.', 'document.' + func ); } );
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