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<!DOCTYPE html> <html> <head> <title>Minecraft Armor stand</title> <meta charset="utf-8"> <meta name="description" content="Create poses for Armor stands, an other useful greenfield commands"> <link rel="stylesheet" href="style.css"> <link rel="stylesheet" href="js/colpick.css"> <link rel="icon" type="image/png" href="images/icon.png"> <link href='https://fonts.googleapis.com/css?family=Oswald:700' rel='stylesheet' type='text/css'> <script src="https://cdnjs.cloudflare.com/ajax/libs/three.js/r68/three.min.js"></script> <script src="https://ajax.googleapis.com/ajax/libs/jquery/3.3.1/jquery.min.js"></script> </head> <body> <script src="js/colpick.js"></script> <script src="js/main.js"></script> <div id="gl"></div> <div class="right card"> <div class="padding underline"> <center> <a href="https://greenfieldmc.net" target="_blank"><img src="images/logo.svg" height="70px" alt="Logo" title="Greenfield" /></a> </center> </div> <div class="padding underline"> <div class="desc">An armor stand code generator modified by Eli (elir#0001) for GreenField. Using ThreeJS from HaselKern's Armor Stand.</div> <select id="mcversion" style="display: none !important;"> <option value="1.16">Minecraft 1.16 and above</option> <option value="1.14">Minecraft 1.14 & 1.15</option> <option value="1.13">Minecraft 1.13</option> <option value="1.11">Minecraft 1.11 & 1.12</option> <option value="1.9">Minecraft 1.9 & 1.10</option> <option value="1.8">Minecraft 1.8</option> </select> </div> <div class="padding underline"> <div><input type="checkbox" id="checkboxothers" onclick="chb()"><b>Other useful commands:</b></div><div id="others" class="others"> <div style="margin-top: 10px;">Custom Chestplate<div style="margin-left: 10px; margin-bottom: 3px;" class="colorfield" id="cpcolor"></div></div> <div class="codeo" style="margin-top: 0px !important;"> <div id="code-copy-hint">click to copy</div> <button id="code4">/i leather_chestplate</button> </div> <div style="margin-top: 10px;">Custom Leggings<div style="margin-left: 10px; margin-bottom: 3px;" class="colorfield" id="lecolor"></div></div> <div class="codeo" style="margin-top: 0px !important;"> <div id="code-copy-hint">click to copy</div> <button id="code5">/i leather_leggings</button> </div> <div style="margin-top: 10px;">Custom Boots<div style="margin-left: 10px; margin-bottom: 3px;" class="colorfield" id="bocolor"></div></div> <div class="codeo" style="margin-top: 0px !important;"> <div id="code-copy-hint">click to copy</div> <button id="code6">/i leather_boots</button> </div> <div style="margin-top: 10px;">Invisible Item Frame</div> <div class="codeo" style="margin-top: 0px !important;"> <div id="code-copy-hint">click to copy</div> <button id="code2">/i item_frame 1 {EntityTag:{Invisible:1b}}</button> </div> <div style="margin-top: 10px;">Custom Skull</div> <div class="customskull"> <div class="codeo" style="border-radius: 3px 3px 3px 0px !important; margin-top: 0px !important; width: -webkit-fill-available;"> <div id="code-copy-hint">click to copy</div> <button id="code3">/i player_head 1 player:</button> </div><img width="50px" style="margin: 5px;" id="pskull" src="https://mc-heads.net/head/cennycoast"> </div><input id="skullname" class="userbox" placeholder="Player Name" onkeydown="changename()"> </div> </div> <div class="padding underline"> <label><input type="checkbox" name="invisible">Invisible</label><br> <label><input type="checkbox" name="invulnerable">Invulnerable</label><br> <label><input type="checkbox" name="persistencerequired">PersistenceRequired</label><br> <label><input type="checkbox" name="nobaseplate">No Base Plate</label><br> <label><input type="checkbox" name="nogravity">No Gravity</label><br> <label><input type="checkbox" name="showarms">Show Arms</label><br> <label><input type="checkbox" name="small">Small</label><br> <label><input type="checkbox" name="marker">Marker</label><br> </div> <div class="padding underline"> <table class="rotations"> <tr> <td>Rotation:</td> <td colspan="3"><input type="range" class="slider" class="slider" name="rotation" min="0" max="360" value="0"></td> </tr> <tr> <td>Head:</td> <td><input type="range" class="slider" name="headX" min="0" max="360" value="0"></td> <td><input type="range" class="slider" name="headY" min="0" max="360" value="0"></td> <td><input type="range" class="slider" name="headZ" min="0" max="360" value="0"></td> </tr> <tr> <td>Body:</td> <td><input type="range" class="slider" name="bodyX" min="0" max="360" value="0"></td> <td><input type="range" class="slider" name="bodyY" min="0" max="360" value="0"></td> <td><input type="range" class="slider" name="bodyZ" min="0" max="360" value="0"></td> </tr> <tr> <td>Left Leg:</td> <td><input type="range" class="slider" name="leftLegX" min="0" max="360" value="0"></td> <td><input type="range" class="slider" name="leftLegY" min="0" max="360" value="0"></td> <td><input type="range" class="slider" name="leftLegZ" min="0" max="360" value="0"></td> </tr> <tr> <td>Right Leg:</td> <td><input type="range" class="slider" name="rightLegX" min="0" max="360" value="0"></td> <td><input type="range" class="slider" name="rightLegY" min="0" max="360" value="0"></td> <td><input type="range" class="slider" name="rightLegZ" min="0" max="360" value="0"></td> </tr> </table> <div id="inputarms"> <table class="rotations"> <tr> <td>Left Arm:</td> <td><input type="range" class="slider" name="leftArmX" min="0" max="360" value="0"></td> <td><input type="range" class="slider" name="leftArmY" min="0" max="360" value="0"></td> <td><input type="range" class="slider" name="leftArmZ" min="0" max="360" value="0"></td> </tr> <tr> <td>Right Arm:</td> <td><input type="range" class="slider" name="rightArmX" min="0" max="360" value="0"></td> <td><input type="range" class="slider" name="rightArmY" min="0" max="360" value="0"></td> <td><input type="range" class="slider" name="rightArmZ" min="0" max="360" value="0"></td> </tr> </table> </div> </div> <div class="padding underline"> <label><input type="checkbox" name="useequipment">Enable equipment</label><br> <div id="customequipment"> <p> Enter the text id of an item (for example <i>stone</i> or <i>iron_sword</i>) into the appropriate slots. You can enter an arbitrary item for the head or hand, but the other slots must contain an appropriate item. </p> <input type="text" class="equipment" name="equipHandRight" placeholder="Item in right hand"> <input type="text" class="equipment" id="equipHandLeft" name="equipHandLeft" placeholder="Item in left hand"> <input type="text" class="equipment" name="equipShoes" placeholder="Boots" list="list-shoes"> <datalist id="list-shoes"> <option value="chainmail_boots"> <option value="diamond_boots"> <option value="golden_boots"> <option value="netherite_boots"> <option value="iron_boots"> <option value="leather_boots"> </datalist> <div class="colorfield" id="shoecolor"></div> <input type="text" class="equipment" name="equipLeggings" placeholder="Leggings" list="list-leggings"> <datalist id="list-leggings"> <option value="chainmail_leggings"> <option value="diamond_leggings"> <option value="golden_leggings"> <option value="netherite_leggings"> <option value="iron_leggings"> <option value="leather_leggings"> </datalist> <div class="colorfield" id="leggingscolor"></div> <input type="text" class="equipment" name="equipChestplate" placeholder="Chestplate" list="list-chestplate"> <datalist id="list-chestplate"> <option value="chainmail_chestplate"> <option value="diamond_chestplate"> <option value="golden_chestplate"> <option value="netherite_chestplate"> <option value="iron_chestplate"> <option value="leather_chestplate"> </datalist> <div class="colorfield" id="chestplatecolor"></div> <input type="text" class="equipment" name="equipHelmet" placeholder="Helmet" list="list-helmet"> <datalist id="list-helmet"> <option value="turtle_helmet"> <option value="chainmail_helmet"> <option value="diamond_helmet"> <option value="golden_helmet"> <option value="netherite_helmet"> <option value="iron_helmet"> <option value="leather_helmet"> </datalist> <div class="colorfield" id="helmetcolor"></div> <br>Helmet specifies <select id="equipCustomHeadMode"> <option value="item">Item Name</option> <option value="player">Player Name</option> <option value="url">Image URL</option> <option value="givecode">Give Code</option> </select> <div id="minecraft-heads"> <br> You can find lots of different heads here. Pick one and copy the <i>Give-Code</i> into the helmet field: <br> <a href="http://minecraft-heads.com/" target="_blank"><img src="images/mc-heads.png" alt="minecraft-heads.com" /></a> </div> </div> </div> <div class="padding underline" style="display: none !important;"> <input type="text" name="customname" id="customname" placeholder="Custom name"> <label><input type="checkbox" name="showcustomname">Show custom name</label><br> <div id="namecustomization"> <p> In 1.13, you can now add formats to the name tags. Enter the color id (for example red, dark_blue) in the name color field to give it a color. </p> <input type="text" name="namecolor" id="namecolor" placeholder="Name color" list="list-colors"> <datalist id="list-colors"> <option value="aqua"> <option value="black"> <option value="blue"> <option value="dark_aqua"> <option value="dark_blue"> <option value="dark_gray"> <option value="dark_green"> <option value="dark_purple"> <option value="dark_red"> <option value="gold"> <option value="gray"> <option value="green"> <option value="light_purple"> <option value="red"> <option value="white"> <option value="yellow"> </datalist> <div> <label><input type="checkbox" id="namebold" name="namebold">Bold</label> <label><input type="checkbox" id="nameitalic" name="nameitalic">Italic</label> <label><input type="checkbox" id="nameobfuscated" name="nameobfuscated">Obfuscated</label> <label><input type="checkbox" id="namestrikethrough" name="namestrikethrough">Strikethrough</label> </div> </div> </div> <div class="padding"> <!-- THANK YOU to reddit user Oozebull for this part. --> <label><input type="checkbox" style="display:none" id="slashgive" name="slashgive" checked></label> <label><input type="checkbox" name="usedisabledslots">Lock Slot Interaction</label> <div id="disabledslots"> <div> <span class="first"> </span> <span class="sprite" style="background-position: 0px 0px"></span> <span class="sprite" style="background-position: 0px -16px"></span> <span class="sprite" style="background-position: 0px -32px"></span> <span class="sprite" style="background-position: 0px -48px"></span> <span class="sprite" style="background-position: 0px -64px"></span> <span class="sprite offhand" style="background-position: 0px -80px"></span> </div> <div> <span class="first">Remove</span> <span><input id="dH" type="checkbox"></input></span> <span><input id="dC" type="checkbox"></input></span> <span><input id="dL" type="checkbox"></input></span> <span><input id="dB" type="checkbox"></input></span> <span><input id="dW" type="checkbox"></input></span> <span><input id="dO" type="checkbox"></input></span> </div> <div> <span class="first">Replace</span> <span><input id="rH" type="checkbox"></input></span> <span><input id="rC" type="checkbox"></input></span> <span><input id="rL" type="checkbox"></input></span> <span><input id="rB" type="checkbox"></input></span> <span><input id="rW" type="checkbox"></input></span> <span><input id="rO" type="checkbox"></input></span> </div> <div> <span class="first">Place</span> <span><input id="pH" type="checkbox"></input></span> <span><input id="pC" type="checkbox"></input></span> <span><input id="pL" type="checkbox"></input></span> <span><input id="pB" type="checkbox"></input></span> <span><input id="pW" type="checkbox"></input></span> <span><input id="pO" type="checkbox"></input></span> </div> </div> </div> <div class="code"> <div id="code-copy-hint">click to copy</div> <button id="code"></button> </div> <div id="codeinfo" class="padding"> <b>Please note:</b> This command is too long to be executed from chat. You need to place it inside a command block. (see below) </div> </div> <div class="right card" style="display: none !important;"> <span style="cursor: pointer;" onclick="javascript:$('#saveandload').slideToggle();"> + Save and Load </span> <div id="saveandload"> <div class="padding"> <div id="save" class="padding underline"> <p> Save your current armor stand creation </p> <input type="text" name="creationname" id="creationname" placeholder="My armor stand"/> <button style="display:inline-block" id="savecreation" onclick="javascript:saveData();">Save Creation</button><br> </div> <div id="load" class="padding underline"> <p id="loadmessage"> Load your saved creations </p> <div id="loadlistopts"> <select id="loadlist"></select> <button id="loadcreation" style="display:inline-block;" onclick="javascript:loadData($(`#loadlist`).val());">Load Creation</button> <button id="deletesave" style="display:inline-block;" onclick="javascript:deleteSave($(`#loadlist`).val());">Delete Creation</button><br> </div> </div> </div> </div> </div> <div class="right card" style="display: none !important;"> <span style="cursor: pointer;" onclick="javascript:$('#getcommandblock').slideToggle();"> + Obtain a command block </span> <br> <div id="getcommandblock"> <div class="padding"> If your command is longer than 256 characters (100 before Minecraft 1.11), it needs to be executed with a <i>command block</i>. Obtain one by typing: </div> <div class="code"> /give @p minecraft:command_block </div> </div> </div> <div class="right card" style="display: none !important;"> <span class="" style="cursor: pointer;" onclick="javascript:$('#troubleshooting').slideToggle();"> + Troubleshooting </span> <div id="troubleshooting"> <p> <b>This thing uses WebGL!</b> If you don't see anything on the left enable WebGL in your browser or visit the <a href="http://get.webgl.org/">official WebGL website</a> to troubleshoot problems. </p> </div> </div> </body> </html>
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