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a:6:{s:1:"k";s:41:"link?url=aae7e022f6ab8e51dbce9de28665d4e2";s:1:"d";O:8:"stdClass":16:{s:7:"link_id";i:792;s:10:"project_id";N;s:7:"user_id";i:806;s:10:"biolink_id";N;s:9:"domain_id";i:0;s:10:"pixels_ids";s:2:"[]";s:4:"type";s:7:"biolink";s:7:"subtype";N;s:3:"url";s:11:"svenmartyn5";s:12:"location_url";N;s:6:"clicks";i:55;s:8:"settings";s:6323:"{"title":"Red Dead Redemption 2 Review -- Once Upon a Time in the West","description":"Outside of that, Rockstar has created an engaging system that allows you to rob shops, stagecoaches and even trains full of people at any time. All you need to do is put on mask (if you don\u2019t want to get caught) and start demanding the goods. If you do most of the story, you won\u2019t need to do this all that often as you\u2019ll be rolling in dough, but it\u2019s a fun way to de-stress. The Wanted system is also back, as the more heinous of crimes you commit and people witness, the higher the bounty is put on your head. You can change your disguise or grow your hair and facial hair out to avoid being recognized, but you\u2019ll probably want to pay it off the fee to avoid bounty hunters coming at you in the wild. Alternatively, if you catch up to a witness, you can threaten them, or if a police officer sees it taking place, you can defuse the situation if it\u2019s not too damaging of a crime. Occasionally it can be a confusing why you\u2019re immediately pinpointed as the perpetrator, though, as we\u2019ve had a number of instances where we killed someone, a pedestrian comes across the body while we\u2019re nowhere to be found, and yet a bounty is set on our character. Overall, though, the system works fine and can even be entertaining to chase witnesses down as they plead for their lives. Westerado started off as a browser game before becoming a bigger thing on Steam and Xbox One as Westerado: Double Barreled . Remember my wish that Law of the West\u2019s mechanics would be transferred into another game? This is it! It\u2019s a basic plot revolving around avenging your family\u2019s murder, but the culprit changes with every playthrough. You gain leads by talking to townsfolk and going on missions. At any time you can pull out your gun in the middle of a conversation. Sometimes this will help get more information while other times it will probably cause you to die especially if you are in town. It may have pixel art, but the game beneath it all is very ambitious, and it nails everything it sets out to Red Dead Redemption 2 is a long game and there\u2019s a lot to do in it. The main campaign alone, along with a good number of Stranger missions, took us just under fifty hours to complete, which is exponentially longer than its predecessor. That\u2019s barely even participating in the various other activities, such as hunting, gambling, bounty hunting and more. The Stranger missions are one of the bigger draws as they are once again whacky, over-the-top scenarios that fill out the world. Arthur may not have the sarcastic, comical timing of John Marston, but he still lends to each situation with his confusion. Sadly, I never saw a damsel tied up on a railroad track that needed saving. Speaking of Stranger missions, you're also able to make choices that may affect scenes in the main story. For example, I met one woman earlier in the campaign and she appeared as a prostitute later on, which lead to a bounty immediately put on my head. Another was a surprisingly lengthy scene with a nun who I randomly bumped into once, and Arthur opened up to her. Your choices through the campaign do hold some weight as they can affect where specific people end up in the future and might even expand upon Arthur\u2019s character more. 2014 got a pass because not a lot of original content for PS4 and Xbox One was being released until the final quarter of the year. 2015 is different, because now we\u2019re starting to see development for these new platforms ramp up. There\u2019s no need to see teams waste their time to bring games only a few years old to these new consoles. Already we have DmC: Devil May Cry Definitive Edition, Devil Mary Cry 4: Special Edition, Saints Row IV: Re-Elected, Dead or Alive 5: Last Round, and Final Fantasy X\/X-2 HD Remaster among others. Now there are some exceptions for games that were only released on one platform (Resident Evil Remake HD), or games you can\u2019t get anymore because they\u2019re so old (Grim Fandago: Remastered). Other than these few exceptions, enough is enough! This may seem a little selfish, but I really want support for PS3 and Xbox 360 to end. It\u2019s not that I don\u2019t like the systems. I love them both and have cherished my time with both, but it is time for the industry to move. Continuing development on these old systems continues to hold back games like Call of Duty, Destiny, Battlefield, and Far Cry. Developers can\u2019t properly take advantage of the extra power in these new consoles if they\u2019re being tied down by PS3 and Xbox 360. Now, developers can make last-gen exclusive games like Assassin\u2019s Creed: Rogue, but cross-gen development needs to stop in 2015. Each and every GTA instalment has their fair share of lovable, but stupid characters. You know, the ones who cause more trouble than they're worth, but we can't stay angry at. Well, in GTA IV , they started to put a heavy social element into our main character's life, helping to create a very realistic world in which you can hang out with the associates you've met along the way. This meant that a number of social mini-games became available to us. That being said, there was nothing more irritating than being constantly badgered by Roman about bowling, so much so that his irksome requests became somewhat of an internet joke. Think about it, you're in the middle of a mission and your car is being peppered by bullets. You're fully concentrated on taking down the enemy, only to be interrupted by "HEY COUSIN, IT'S ROMAN." 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