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a:6:{s:1:"k";s:41:"link?url=1a30cf2a11ab51491c0a90da881520b4";s:1:"d";O:8:"stdClass":16:{s:7:"link_id";i:681;s:10:"project_id";N;s:7:"user_id";i:689;s:10:"biolink_id";N;s:9:"domain_id";i:0;s:10:"pixels_ids";s:2:"[]";s:4:"type";s:7:"biolink";s:7:"subtype";N;s:3:"url";s:12:"melodyaie196";s:12:"location_url";N;s:6:"clicks";i:23;s:8:"settings";s:5979:"{"title":"10 Facts About Don't Starve Characters","description":"Nice as that is, the depth of play wouldn't mean much if the transition to console hadn't been smooth, but Don't Starve has made the change with perfect grace. The two games are nearly identical except for control method, and after a few minutes the switch from mouse and keyboard to controller is almost completely forgotten. Sorting inventory or crafting is simple, and clever use of the plus pad gives you multiple context-sensitive actions per item. You can change inventory on the fly with the right stick, or pause and take your time with the R2 button. There's no pause for crafting, though, and it's easy to waste a night weighing options, planning the resource-hunt for the next big project. Then again, nights are dark, deadly, and draining on sanity, so what else were you going to do with them? To take action and accept items, press the cross button. Enjoy being an active protagonist on your journey and accepting your many gifts. Accepting items is helpful when your friend wants to give you medical bandages or tools that you don't have; accepting rather than taking action can literally save your life in a dire situat The game even lifts certain shots from the film, with the shootouts (slow-mo included) also being a staple of the gameplay. The Wild Bunch was controversial upon release but has since grown to be one of the very finest western films ever m However, Wes provides one important thing for players: a challenge. While he may not always be the first pick, he is a fun character to practice your veteran Don\u2019t Starve skills with, to see how long you can survive with multiple obstacles in your Don't Starve originally came out on PC and created a solid fan-base for itself by being a really fun survival\/crafting game with a humorous gothic-lite style. It kept interest up by being constantly updated with new features and plenty of secrets, growing from its initial impressive size to a huge epic of carving out a life in a hostile land, if only you can manage to avoid the many endless ways death can cut the adventure short. There's lands to explore, a giant network of caves underground, monsters of all shapes and sizes, tons of resources if only you can figure out how to both collect use them best, and, if you can find it, an Adventure mode to provide a bit of plot to counterbalance the free-form Survival mode. Don't Starve is loaded with content, but it requires a motivated player to get to it. While the studio did not necessarily take from any films as a means of influences in crafting the game, it being a western-themed world means there are plenty of great films that evoke the same feeling of being in said world. From neo-westerns to spaghetti westerns, these are ten great films to watch if you love Red Dead Redemption In there, combining items will cause your character to craft certain machines or items that are useful when surviving the barren wilderness of the game. Be careful to have all the materials on hand before beginning crafting or else valuable time will be was Written by musician Nick Cave, this Australian western is about the murder of a family in the 1880s. A lot of R ed Dead Redemption II can be quite bleak, as it deals with morally ambiguous men following their own twisted moral code in a world where morality is nonexistent. The Proposition is the same way, bringing highly ambiguous morals into play as acts of unflinching violence hap The main issue many might have with Don't Starve it that you need to make your own goals. There's no "go here do this" to the game, nothing pointing you in the right direction. You get resources by harvesting them from the world, craft them into items, use them to harvest more resources that then get turned into new items to help you live longer. You need to keep on top of health, hunger, and sanity, and there's no instructions on how to do this outside of the obvious "eat food" and "don't get hit". Everything else is trial and error or a quick trip to an FAQ. Wendy is haunted by her dead twin sister, Abigail. Obsessed with her to the point of talking to her frequently, Wendy can summon Abigail\u2019s ghost to fight alongside her in combat. This is helpful in beating mobs of monsters and keeping Wendy safe. But why is Wendy so obsessed with her late sister and unable to move on? The text from the loading screen involving Wendy states that she "clings fiercely to the grief over her sister\u2019s death" because she\u2019s afraid that moving on would make her forget Abigail. That makes her depressing character seem less weird, but certainly sad Wes is a tricky character. Being a mime, he can't talk, and he has much less Health and Hunger than any of the other characters. His Hunger also drains faster than normal, and he cannot do as much damage. Based on all of that, Wes doesn\u2019t sound too gr This robot can seem a bit difficult to master at first, what with his weakness to rain and relatively low initial stats. However, the upgrades that WX-78 can grab are pretty worth it. Gears are hard to come by but will bring WX-78\u2019s stats right up. 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