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a:6:{s:1:"k";s:41:"link?url=085695cf3cd7d82626af6f5e4624a19f";s:1:"d";O:8:"stdClass":16:{s:7:"link_id";i:1031;s:10:"project_id";N;s:7:"user_id";i:1060;s:10:"biolink_id";N;s:9:"domain_id";i:0;s:10:"pixels_ids";s:2:"[]";s:4:"type";s:7:"biolink";s:7:"subtype";N;s:3:"url";s:11:"ingrid79079";s:12:"location_url";N;s:6:"clicks";i:19;s:8:"settings";s:6152:"{"title":"Review: Genshin Impact","description":"Pok\u00e9mon has always been a series near and dear to my heart, and while I was always keen on the mainline titles, the first spin-off I was ever introduced to was Pok\u00e9mon Mystery Dungeon. I fell utterly in love and this year got the surprise announcement that the first title was receiving a remake. It ended up being everything I wanted and more. A return to one of my absolute favorite games in a new style and yet felt like revisiting old friends I hadn't spoken to in a long time. The story is entirely about friendship, a bond between Pok\u00e9mon as they struggle to save the world together and solve the problems as they're shunned away from their home after being accused of crimes they didn't commit. It added great new things like shiny Pok\u00e9mon, mega evolutions and a ton of visual upgrades for items that helped build on the world. It even fixed one of my biggest disappointments that was after the game your partner no longer said good morning to you, but now they will every day even after they've evolved. Heck, they even finally added bandanas on the main Pok\u00e9mon duo while they're still in their basic forms. Pok\u00e9mon Mystery Dungeon Rescue Team DX is a comfort in every way. It's familiar, yet changed, just as you would expect from an old friend and I'm thankful I had the chance to dive back into the wonderful experience once more. Sucker Punch Productions\u2019 transition from superheroes to samurai was a resounding success. We all knew the game would be gorgeous, as evidenced from its E3 2018 reveal, but what we didn\u2019t know was just how much of a gem its story and gameplay would be. The tale of Jin Sakai was an engrossing one, pulling players in as he attempted to rid his home of the Mongol threat. Sucker Punch beautifully realized the world, stacking it with characters that would challenge the player\u2019s perception of the old ways and push them towards a new path, the path of the Ghost. Similarly, on paper the gameplay is simple, but elegantly crafted and possessing hidden depth. Swapping of different stances, the different gadgets and the ability to instill fear when in Ghost mode all add to masterful gameplay loop. What really makes me so thankful for Ghost of Tsushima, however, is that it\u2019s just fun. In a year defined by tragedy, hardship and anxiety, Ghost of Tsushima makes it easy to get lost in its beautiful world. When you need a break from the hard-hitting story, there\u2019s plenty of Mongolian slaying to be found. Sucker Punch Productions gives players a samurai sword, let\u2019s them loose in a beautiful world and let\u2019s them have at it. 2020 has been a rough year for so many, but Ghost of Tsushima provides a fantastic 20-30 hour respite from the world. While there's a period around ten hours in where the showering of XP, resources and crafting material shrinks to that of a trickle, credit where credit's due. Genshin Impact is not as predatory or as manipulative with progression as this kind of business model may allude towards. Yes, that's not to say that the meager doling out of Primagems (one of the many form of currencies) doesn't eventually devolve from dismissive, to a touch annoying, to downright aggravating. Not least because in-game achievements and challenges also suffer from this same deliberate smidgen of an offering. So little in the way of crucial currency; obviously it's an attempt to further coax players to the in-game shop where everything, including the potential pull of a four-star (maybe even five-star) weapon or new character dangles in front of you. Another ten pulls and you're sure to get it this time. For example, if a player is sitting at 89 Wishes without a 5-star on the Venti banner when it ends, their first wish on the subsequent character promo banner will guarantee a 5-star. Additionally, both limited Character Banners share a pity pool. A player can put wishes on each one back and forth and it will all contribute to their pity for b Normal Attack gets an additional 160 percent attack damage boost which will occur every ten seconds once activated. This allows Thoma to dole out mounds of damage in a short period of time for a quick Also beneficial is the 50 percent chance that Normal and Charged Attack hits on opponents have to trigger a Vacuum Blade that deals 40 percent Attack damage in a small area of effect. This can be triggered every two seco Geo Traveler can be a decent Sub-DPS if they get their hands on the right build. Their playstyle changes the shape of the battlefield as they spam their Geo constructions. As a Sub-DPS, the Geo Traveler will barely spend time on the field, so it\u2019s better to equip a set that buffs their team. 4pc of Noblesse Oblige and 4pc of Archaic Petra are the best options for applying this kind of buff. Noblesse comes first as it\u2019s a simple addition of 20% ATK whenever the Traveler uses their Bu Americans celebrate Thanksgiving every November. It\u2019s a time when families gather, friends reconnect and communities unite. On Thanksgiving you also announce what you're thankful for in life, so several of our writers decided to let everyone know exactly which video games they're thankful for. These thanks are comprised of releases from Thanksgiving 2019 to Thanksgiving 2020 and made up of a variety of reasons. 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