���ѧۧݧ�ӧ�� �ާ֧ߧ֧էا֧� - ���֧էѧܧ�ڧ��ӧѧ�� - /home/rickpfrv/tie.cx/uploads/cache/biolinks/Files/09/61/0961f4ac938ea113ca4def95cdd9bfab.txt
���ѧ٧ѧ�
a:6:{s:1:"k";s:41:"link?url=d6500692c1fbf0c2cfcbcdc020312059";s:1:"d";O:8:"stdClass":16:{s:7:"link_id";i:582;s:10:"project_id";N;s:7:"user_id";i:585;s:10:"biolink_id";N;s:9:"domain_id";i:0;s:10:"pixels_ids";s:2:"[]";s:4:"type";s:7:"biolink";s:7:"subtype";N;s:3:"url";s:12:"marjorieshow";s:12:"location_url";N;s:6:"clicks";i:25;s:8:"settings";s:5809:"{"title":"15 Ways League of Legends Is WORSE Than Heroes Of The Storm","description":"M: You also revealed you'll be focusing on storytelling this year, as well as a comic book that is releasing later this month. What are some of the ways you'll accomplish this? Will there be anything in-game or will it mostly be outside of that like the comic b That massive roster has its downsides, as it\u2019s nearly impossible to balance a game with that many characters. Of the 134 champions available, only 23 see pick rates above 10% in competitive matches. That\u2019s less than 20% of the roster being considered via MV: I feel like Deckard was one of the biggest challenges we've had to tackle. It's always fun going through that process of coming up with the abilities the heroes. We all get in a room together and go through their background, their lore, what powers they're known for, and things like that. That will give us room to have a discussion and see what ideas might be cool to do for them. The designers assigned to the hero will sit down and draw the kit and come up with the base gameplay that we think will work well for t Similarly to learning positions, the map hasn\u2019t changed much over the years, only really improving the graphics and design. So once you\u2019ve learnt the map, once again, you should be set for life. The map has several important locations, aside from Red\/Blue buff and the lanes. The bushes dotted around provide you with stealth against the enemy team and often contain their wards, so you should try to find those and destroy t Despite having the hallmarks and aesthetic flourishes of a mobile game, Legend of Solgard feels strikingly more comprehensive than other titles that can fit into your pocket. After fighting the game's first mini-boss, an ice creature that changes locations making him harder to hit, I was kind of amazed at the level of nuance present in the game's design. At times Legend of Solgard feels more Mario + Rabbids: Kingdom Battle than Bejeweled; it feels like a mobile game that was designed with the dedication of a full-fledged console game. Regardless of the wide net the game casts, it's clear that anyone who genuinely enjoys playing turn-based strategy games will enjoy something about Legend of Solga With over 130 champions on offer it can seem like a huge number, but can be narrowed down for the style of play you have. If you wanting to be an AD Carry that number jumps down to the 20s, Jungle champions around the 40s. It is all well and good choosing a champion that is cool, but plenty of the champions on offer either never got buffed or simple don\u2019t fit the current M Starting Championship Manager 70s Legends is an incredibly daunting prospect. Clearly identifying its PC gaming heritage, it\u2019s a game filled with menus, stats and far, far too many options. If you\u2019re unfamiliar with the game\u2019s setup, it can make you think: \u2018Oh man, what on Earth do I do now Almost immediately, we lost another goal. 1-2. I just didn\u2019t understand what I was doing wrong \u2014 why was the game punishing me for taking control of what was clearly the worst team in the league? Eventually, after many failed shots at goal, we lost the game. I was kicked back to the training menu, and I began to contemplate my next mo Now, we've recently gone back with Malfurion and gave him some extra layers to his gameplay just so you can get more satisfaction out of the decisions you're making and you have more opportunities to distinguish yourself and show off your skill if you can play him w _ League _ is in the process of developing computer AI for players to play against, but they\u2019re still in the early alpha stages and are a long way off from having the same kind of extensive bots that _ HotS _ _ Heroes of the Storm _ , on the other hand, is managed by Blizzard, who take player experience very seriously. Not only is there a swear filter and a 'report player' feature that can get a player banned for such infractions as griefing, but in _ HotS, _ each team doesn\u2019t even have the option to speak to their opposite in competitive matches. It\u2019s hard to spew toxic vitriol when you can\u2019t get through to the enemy t KM: We may look for opportunities to do that. I don't have any of the specifics on what we would do there yet. Historically, we weren't really trying to tell a cohesive story for the rest of this year. We really think of it as a season this initial year starting out with this Rise of the Raven comic later this month. We really try to delve into the realms, the realm lords and what the Nexus But again, it\u2019s something that harkens back to the series\u2019 PC roots. Whether or not games are \u2018getting easier\u2019 is not for me to say, but it\u2019s undeniable that, once upon a time, PC games demanded a lot more trial-and-error on the part of the player. Setting my attackers to train in a forceful manner, my midfield in a passing-based manner, and my defenders to train in a manner that would have made a fisherman proud, I finally reached my first proper ma","display_verified":false,"image":"","background_type":"preset","background":"four","text_color":"#fff","socials_color":"#fff","display_branding":false,"branding":{"name":"","url":""},"seo":{"block":false,"title":"15 Ways League of Legends Is WORSE Than Heroes Of The Storm","meta_description":"","image":""},"utm":{"medium":"","source":""},"socials":{"email":"","tel":"","telegram":"","whatsapp":"","facebook":"","facebook-messenger":"","instagram":"","twitter":"","tiktok":"","youtube":"","soundcloud":"","linkedin":"","spotify":"","pinterest":""},"font":"lato","password":null,"sensitive_content":false,"leap_link":""}";s:10:"start_date";N;s:8:"end_date";N;s:10:"is_enabled";i:1;s:8:"datetime";s:19:"2025-10-28 09:33:49";}s:1:"g";a:1:{i:0;s:11:"link_id=582";}s:1:"e";O:8:"DateTime":3:{s:4:"date";s:26:"2025-10-30 10:24:20.242885";s:13:"timezone_type";i:3;s:8:"timezone";s:3:"UTC";}s:1:"m";N;s:1:"c";N;}
| ver. 1.4 |
Github
|
.
| PHP 7.4.33 | ���֧ߧ֧�ѧ�ڧ� ����ѧߧڧ��: 0.02 |
proxy
|
phpinfo
|
���ѧ����ۧܧ�