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The only upside to all of this is that he is now forever cursed by an antagonistic Stand that swears to take revenge at the happiest point in the man\u2019s l With the added weight and ugly outfit, go to the door located near the lake. It will be so repulsed by how the protagonist looks that it'll open. It just goes to show that being in incredible shape like most of gaming's best heroes doesn't solve everyth **SR: If fans have found Fables in trade paperbacks, or even the acclaimed video game, that "Issue #151" on the cover is going to seem daunting. Do you take new readers into account even more in this situation? Do the preceding books help you to draw in new audiences BW: It does pick right up where issue 150 left off. In the first issue we meet a couple of new characters, and reconnect with some of the old and beloved ones. It follows the Wolf family, who\u2019ve decided it\u2019s time to move back to Bigby\u2019s old stomping grounds (which is where the title "The Black Forest" comes from), and it also follows a Fables character we expected not to see again, as she navigates our world which used to be the mundy world, but is now a place of unleashed wild magic. The story\u2019s about growing up, adapting to new ways, and letting go of old things that are past their t That's the name of a great-grandaughter of Henry VII of England, who was infamously known as the "Nine Days Queen" because she only ruled from 10 July 1553 to 19 July 1553, after which she was beheaded for high trea Of course, Fable should also bring back the high level of customizability that the series is known for. In previous titles, players have been able to fully customize their heroes in a variety of ways including their clothing, hair, gender, tattoos, and even their height and weight. Fable will have to keep the same level of personalization or even increase it otherwise it just won't feel like it is part of the series at all. With Fable using the powerful ForzaTech engine , it will be interesting to see how much the customization translates or if there will be even more options for players to take choose f One of the biggest new features that Fable should look at incorporating is a complete overhaul of the series' morality system. Morality plays a massive role in Fable games, and it has evolved quite a lot over the course of three games. Fable should look at deepening the morality system and making it feel much more modern and reactive to the player's actions. A system similar to the Warner Brothers' Nemesis System , something that has in-game characters\/villain react to choices, would be a great way to do this while also making the player feel as though they have a greater impact on Albion. Having an evil character lead to more good heroes rising up to fight them or a good character leading to more powerful and crazier evil characters would add a lot to Fable 's replayability while making every person's save also unique and more perso Playground Games shouldn't rush Fable, of course, but it also can't afford to take forever to release the reboot. There's big next-gen competitors on the way that the old school Fable will have to stand up to. Obsidian Entertainment, often acknowledged as a master of RPGs, has Avowed coming to Microsoft platforms down the line. Elden Ring is sure to be another competitor to Fable whenever it releases, drawing in fantasy fans who prefer darker tones. As much as the Fable IP deserves a comeback, the near future is also a difficult time for it to do so. One of the best ways it can undercut these competitors is by coming out ahead of them if possi Fast forward many years and the man becomes absurdly wealthy thanks to an inheritance from a relative and, um, becoming a corn magnate. As in, he sells Corn Flakes, popcorn, and corn chips thanks to the corn he grows on the land he owns through his inheritance. I told you it was bizarre. He lives in a huge house, has a small army of live-in servants, is married to a supermodel, and has a daughter he loves very much. One day while walking the streets of Venice with his young daughter, he sees her smile and earnestly believes it to be the happiest he has ever been. That\u2019s when the Stand stri BW: It\u2019s pretty cool. We\u2019ve been working on this for years now, ever since Mark Doyle floated the idea to me at a convention. For years I haven\u2019t been able to tell anyone what we were working on. Now I can. So what\u2019s it like? It\u2019s a big relief. I\u2019m very happy DC went along with the idea to pick the numbering up at 151, to signal that this is a continuation of the long-running series. 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